![]() While it will have no difficulty options per-se, it will be a bit more manageable - largely due to the game's open nature, allowing players to tackle each area as they please. In a recently translated interview with Famitsu, the game's director Hidetaka Miyazaki was probed about the concept of difficulty in the game. With Elden Ring being their most ambitious game to date, it seems some of those requests may have been heard. Many have hoped that over time the barrier of entry would be lowered for more people to enjoy the dark, brooding worlds that FromSoftware creates. ![]() One of the long running debates with the Souls series has been centred around difficulty. ![]()
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